Abstract

The drinking reminder is a smart jar that reminds and motivates its user to drink a certain amount of water over time. The prototype is based on Arduino soft- and hardware and has been used as an exploration platform for sonic interaction design. The presented implementation follows a peripheral approach, using bird sounds.

Schedule

The Drinking Reminder – Prototype of a smart jar
Posters/Demos II

September 16, 2020
15:45 - 17:15